﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using Demo.Mmose.Core.Util;

namespace Demo.Mmose.Core.Common.Atom
{
    public class AtomicShort : IAtomOperator<short>, IComparable, IComparable<AtomicShort>
    {
        #region zh-CHS 构造和初始化和清理 | en Constructors and Initializers and Dispose
        /// <summary>
        /// 
        /// </summary>
        private AtomicShort()
        {
        }

        /// <summary>
        /// 
        /// </summary>
        /// <param name="atomicShort"></param>
        private AtomicShort( short atomicShort )
        {
            m_AtomicShort = atomicShort;
        }
        #endregion

        #region zh-CHS 属性 | en Properties
        #region zh-CHS 私有成员变量 | en Private Member Variables
        /// <summary>
        /// 
        /// </summary>
        private int m_AtomicShort = 0;
        #endregion
        /// <summary>
        /// 
        /// </summary>
        public short Value
        {
            get { return (short)m_AtomicShort; }
        }
        #endregion

        #region zh-CHS 接口实现 | en Interface Implementation
        /// <summary>
        /// 以原子方式将给定值与当前值相加。
        /// </summary>
        /// <param name="addValue"></param>
        /// <returns></returns>
        public void Add( short addValue )
        {
            Interlocked.Add( ref m_AtomicShort, addValue );
        }

        /// <summary>
        /// 以原子方式将给定值与当前值相减。
        /// </summary>
        /// <param name="subtractValue"></param>
        /// <returns></returns>
        public void Subtract( short subtractValue )
        {
            Interlocked.Add( ref m_AtomicShort, - subtractValue );
        }

        /// <summary>
        /// 以原子方式将给定值与当前值相乘。
        /// </summary>
        /// <param name="multiplyValue"></param>
        /// <returns></returns>
        public void Multiply( short multiplyValue )
        {
            int oldAtomicShort;
            int newAtomicShort;

            do
            {
                oldAtomicShort = (short)m_AtomicShort;
                newAtomicShort = (short)m_AtomicShort * multiplyValue;

            } while ( Interlocked.CompareExchange( ref m_AtomicShort, newAtomicShort, oldAtomicShort ) != oldAtomicShort );
        }

        /// <summary>
        /// 以原子方式将给定值与当前值相除。
        /// </summary>
        /// <param name="divideValue"></param>
        /// <returns></returns>
        public void Divide( short divideValue )
        {
            int oldAtomicShort;
            int newAtomicShort;

            do
            {
                oldAtomicShort = (short)m_AtomicShort;
                newAtomicShort = (short)m_AtomicShort / divideValue;

            } while ( Interlocked.CompareExchange( ref m_AtomicShort, newAtomicShort, oldAtomicShort ) != oldAtomicShort );
        }

        /// <summary>
        /// 以原子方式设置为给定值。
        /// </summary>
        /// <param name="assignmentValue"></param>
        /// <returns></returns>
        public void Assignment( short assignmentValue )
        {
            int oldAtomicShort;
            int newAtomicShort;

            do
            {
                oldAtomicShort = (short)m_AtomicShort;
                newAtomicShort = assignmentValue;

            } while ( Interlocked.CompareExchange( ref m_AtomicShort, newAtomicShort, oldAtomicShort ) != oldAtomicShort );
        }

        /// <summary>
        /// 如果当前值 == 预期值，则以原子方式将该值设置为给定的更新值。
        /// </summary>
        /// <param name="setValue"></param>
        /// <param name="compareValue"></param>
        /// <returns></returns>
        public bool CompareExchange( short setValue, short compareValue )
        {
            return Interlocked.CompareExchange( ref m_AtomicShort, setValue, compareValue ) == compareValue;
        }

        /// <summary>
        /// 以原子方式将当前值减 1 ( -- )
        /// </summary>
        /// <returns></returns>
        public void Decrement()
        {
            Interlocked.Decrement( ref m_AtomicShort );
        }

        /// <summary>
        /// 以原子方式将当前值加 1 ( ++ )
        /// </summary>
        /// <returns></returns>
        public void Increment()
        {
            Interlocked.Increment( ref m_AtomicShort );
        }

        /// <summary>
        /// 以原子方式将当前值左移 ( << )
        /// </summary>
        /// <returns></returns>
        public void LeftShift( int leftShift )
        {
            int oldAtomicShort;
            int newAtomicShort;

            do
            {
                oldAtomicShort = (short)m_AtomicShort;
                newAtomicShort = (short)m_AtomicShort << leftShift;

            } while ( Interlocked.CompareExchange( ref m_AtomicShort, newAtomicShort, oldAtomicShort ) != oldAtomicShort );
        }

        /// <summary>
        /// 以原子方式将当前值右移 ( >> )
        /// </summary>
        /// <returns></returns>
        public void RightShift( int rightShift )
        {
            int oldAtomicShort;
            int newAtomicShort;

            do
            {
                oldAtomicShort = (short)m_AtomicShort;
                newAtomicShort = (short)m_AtomicShort >> rightShift;

            } while ( Interlocked.CompareExchange( ref m_AtomicShort, newAtomicShort, oldAtomicShort ) != oldAtomicShort );
        }

        /// <summary>
        /// 以原子方式将当前值求正(一元操作) ( + )
        /// </summary>
        /// <param name="addValue"></param>
        /// <returns></returns>
        public void Plus()
        {
            // 不用执行，本来就是正值
        }

        /// <summary>
        /// 以原子方式将当前值求负(一元操作) ( - )
        /// </summary>
        /// <param name="addValue"></param>
        /// <returns></returns>
        public void Minus()
        {
            throw new NotSupportedException();
        }

        /// <summary>
        /// 以原子方式将当前值取反(一元操作) ( ! )
        /// </summary>
        /// <param name="addValue"></param>
        /// <returns></returns>
        public void Invert()
        {
            throw new NotSupportedException();
        }

        /// <summary>
        /// 以原子方式将当前值求补 ( ~ )
        /// </summary>
        /// <returns></returns>
        public void OneComplement()
        {
            int oldAtomicShort;
            int newAtomicShort;

            do
            {
                oldAtomicShort = (short)m_AtomicShort;
                newAtomicShort = ~(short)m_AtomicShort;

            } while ( Interlocked.CompareExchange( ref m_AtomicShort, newAtomicShort, oldAtomicShort ) != oldAtomicShort );
        }

        /// <summary>
        /// 以原子方式将当前值按位与 ( &= )
        /// </summary>
        /// <returns></returns>
        public void BitwiseAND( short bitwiseAnd )
        {
            int oldAtomicShort;
            int newAtomicShort;

            do
            {
                oldAtomicShort = (short)m_AtomicShort;
                newAtomicShort = (short)m_AtomicShort & bitwiseAnd;

            } while ( Interlocked.CompareExchange( ref m_AtomicShort, newAtomicShort, oldAtomicShort ) != oldAtomicShort );
        }

        /// <summary>
        /// 以原子方式将当前值按位或 ( |= )
        /// </summary>
        /// <returns></returns>
        public void BitwiseInclusiveOR( short inclusiveOR )
        {
            int oldAtomicShort;
            int newAtomicShort;

            do
            {
                oldAtomicShort = (short)m_AtomicShort;
                newAtomicShort = (short)m_AtomicShort | inclusiveOR;

            } while ( Interlocked.CompareExchange( ref m_AtomicShort, newAtomicShort, oldAtomicShort ) != oldAtomicShort );
        }

        /// <summary>
        /// 以原子方式将当前值按位异或 ( ^= )
        /// </summary>
        /// <returns></returns>
        public void BitwiseExclusiveOR( short exclusiveOR )
        {
            int oldAtomicShort;
            int newAtomicShort;

            do
            {
                oldAtomicShort = (short)m_AtomicShort;
                newAtomicShort = (short)m_AtomicShort ^ exclusiveOR;

            } while ( Interlocked.CompareExchange( ref m_AtomicShort, newAtomicShort, oldAtomicShort ) != oldAtomicShort );
        }
        #endregion

        #region zh-CHS 共有委托 | en Public Delegate
        #region zh-CHS 私有成员变量 | en Private Member Variables
        /// <summary>
        /// 
        /// </summary>
        private EventHandler<UpdatingValue<short>> m_EventUpdatingValue;
        /// <summary>
        /// 
        /// </summary>
        private SpinLock m_LockEventUpdating = new SpinLock();
        #endregion
        /// <summary>
        /// 
        /// </summary>
        public event EventHandler<UpdatingValue<short>> UpdatingValue
        {
            add
            {
                SpinLockEx.ReliableEnter( ref m_LockEventUpdating );
                {
                    m_EventUpdatingValue += value;
                }
                m_LockEventUpdating.Exit();
            }
            remove
            {
                SpinLockEx.ReliableEnter( ref m_LockEventUpdating );
                {
                    m_EventUpdatingValue -= value;
                }
                m_LockEventUpdating.Exit();
            }
        }

        #region zh-CHS 私有成员变量 | en Private Member Variables
        /// <summary>
        /// 
        /// </summary>
        private EventHandler<UpdatedValue<short>> m_EventUpdatedValue;
        /// <summary>
        /// 
        /// </summary>
        private SpinLock m_LockEventUpdated = new SpinLock();
        #endregion
        /// <summary>
        /// 
        /// </summary>
        public event EventHandler<UpdatedValue<short>> UpdatedValue
        {
            add
            {
                SpinLockEx.ReliableEnter( ref m_LockEventUpdated );
                {
                    m_EventUpdatedValue += value;
                }
                m_LockEventUpdated.Exit();
            }
            remove
            {
                SpinLockEx.ReliableEnter( ref m_LockEventUpdated );
                {
                    m_EventUpdatedValue -= value;
                }
                m_LockEventUpdated.Exit();
            }
        }
        #endregion

        #region zh-CHS 方法 | en Method
        /// <summary>
        /// 将当前值左移 ( << )，并返回左移后的数据
        /// </summary>
        /// <param name="atomicShortA"></param>
        /// <param name="atomicShortB"></param>
        /// <returns></returns>
        public static AtomicShort operator >>( AtomicShort atomicShortA, int atomicShortB )
        {
            return new AtomicShort( (short)( (short)atomicShortA.m_AtomicShort >> atomicShortB ) );
        }

        /// <summary>
        /// 将当前值右移 ( >> )，并返回右移后的数据
        /// </summary>
        /// <param name="atomicShortA"></param>
        /// <param name="atomicShortB"></param>
        /// <returns></returns>
        public static AtomicShort operator <<( AtomicShort atomicShortA, int atomicShortB )
        {
            return new AtomicShort( (short)( (short)atomicShortA.m_AtomicShort << atomicShortB ) );
        }

        /// <summary>
        /// 将给定值与当前值相加，并返回相加后的数据
        /// </summary>
        /// <param name="atomicShortA"></param>
        /// <param name="atomicShortB"></param>
        /// <returns></returns>
        public static AtomicShort operator +( AtomicShort atomicShortA, short atomicShortB )
        {
            return new AtomicShort( (short)( (short)atomicShortA.m_AtomicShort + atomicShortB ) );
        }

        /// <summary>
        /// 将给定值与当前值相加，并返回相加后的数据
        /// </summary>
        /// <param name="atomicShortA"></param>
        /// <param name="atomicShortB"></param>
        /// <returns></returns>
        public static AtomicShort operator +( AtomicShort atomicShortA, AtomicShort atomicShortB )
        {
            return new AtomicShort( (short)( (short)atomicShortA.m_AtomicShort + (short)atomicShortB.m_AtomicShort ) );
        }

        /// <summary>
        /// 将给定值与当前值相减，并返回相减后的数据
        /// </summary>
        /// <param name="atomicShortA"></param>
        /// <param name="atomicShortB"></param>
        /// <returns></returns>
        public static AtomicShort operator -( AtomicShort atomicShortA, short atomicShortB )
        {
            return new AtomicShort( (short)( (short)atomicShortA.m_AtomicShort - atomicShortB ) );
        }

        /// <summary>
        /// 将给定值与当前值相减，并返回相减后的数据
        /// </summary>
        /// <param name="atomicShortA"></param>
        /// <param name="atomicShortB"></param>
        /// <returns></returns>
        public static AtomicShort operator -( AtomicShort atomicShortA, AtomicShort atomicShortB )
        {
            return new AtomicShort( (short)( (short)atomicShortA.m_AtomicShort - (short)atomicShortB.m_AtomicShort ) );
        }

        /// <summary>
        /// 将给定值与当前值相乘，并返回相乘后的数据
        /// </summary>
        /// <param name="atomicShortA"></param>
        /// <param name="atomicShortB"></param>
        /// <returns></returns>
        public static AtomicShort operator *( AtomicShort atomicShortA, short atomicShortB )
        {
            return new AtomicShort( (short)( (short)atomicShortA.m_AtomicShort * atomicShortB ) );
        }

        /// <summary>
        /// 将给定值与当前值相乘，并返回相乘后的数据
        /// </summary>
        /// <param name="atomicShortA"></param>
        /// <param name="atomicShortB"></param>
        /// <returns></returns>
        public static AtomicShort operator *( AtomicShort atomicShortA, AtomicShort atomicShortB )
        {
            return new AtomicShort( (short)( (short)atomicShortA.m_AtomicShort * (short)atomicShortB.m_AtomicShort ) );
        }

        /// <summary>
        /// 将当前值与给定值相除，并返回相除后的数据
        /// </summary>
        /// <param name="atomicShortA"></param>
        /// <param name="atomicShortB"></param>
        /// <returns></returns>
        public static AtomicShort operator /( AtomicShort atomicShortA, short atomicShortB )
        {
            return new AtomicShort( (short)( (short)atomicShortA.m_AtomicShort / atomicShortB ) );
        }

        /// <summary>
        /// 将当前值与给定值相除，并返回相除后的数据
        /// </summary>
        /// <param name="atomicShortA"></param>
        /// <param name="atomicShortB"></param>
        /// <returns></returns>
        public static AtomicShort operator /( AtomicShort atomicShortA, AtomicShort atomicShortB )
        {
            return new AtomicShort( (short)( (short)atomicShortA.m_AtomicShort / (short)atomicShortB.m_AtomicShort ) );
        }

        /// <summary>
        /// 将当前值与给定值相模，并返回相模后的数据
        /// </summary>
        /// <param name="atomicShortA"></param>
        /// <param name="atomicShortB"></param>
        /// <returns></returns>
        public static AtomicShort operator %( AtomicShort atomicShortA, short atomicShortB )
        {
            return new AtomicShort( (short)( (short)atomicShortA.m_AtomicShort % atomicShortB ) );
        }

        /// <summary>
        /// 将当前值与给定值相模，并返回相模后的数据
        /// </summary>
        /// <param name="atomicShortA"></param>
        /// <param name="atomicShortB"></param>
        /// <returns></returns>
        public static AtomicShort operator %( AtomicShort atomicShortA, AtomicShort atomicShortB )
        {
            return new AtomicShort( (short)( (short)atomicShortA.m_AtomicShort % (short)atomicShortB.m_AtomicShort ) );
        }

        /// <summary>
        /// 将当前值与给定值相与，并返回相与后的数据
        /// </summary>
        /// <param name="atomicShortA"></param>
        /// <param name="atomicShortB"></param>
        /// <returns></returns>
        public static AtomicShort operator &( AtomicShort atomicShortA, short atomicShortB )
        {
            return new AtomicShort( (short)( (short)atomicShortA.m_AtomicShort & atomicShortB ) );
        }

        /// <summary>
        /// 将当前值与给定值相与，并返回相与后的数据
        /// </summary>
        /// <param name="atomicShortA"></param>
        /// <param name="atomicShortB"></param>
        /// <returns></returns>
        public static AtomicShort operator &( AtomicShort atomicShortA, AtomicShort atomicShortB )
        {
            return new AtomicShort( (short)( (short)atomicShortA.m_AtomicShort & (short)atomicShortB.m_AtomicShort ) );
        }

        /// <summary>
        /// 将当前值与给定值相或，并返回相或后的数据
        /// </summary>
        /// <param name="atomicShortA"></param>
        /// <param name="atomicShortB"></param>
        /// <returns></returns>
        public static AtomicShort operator |( AtomicShort atomicShortA, short atomicShortB )
        {
            return new AtomicShort( (short)( (short)atomicShortA.m_AtomicShort | atomicShortB ) );
        }

        /// <summary>
        /// 将当前值与给定值相或，并返回相或后的数据
        /// </summary>
        /// <param name="atomicShortA"></param>
        /// <param name="atomicShortB"></param>
        /// <returns></returns>
        public static AtomicShort operator |( AtomicShort atomicShortA, AtomicShort atomicShortB )
        {
            return new AtomicShort( (short)( (short)atomicShortA.m_AtomicShort | (short)atomicShortB.m_AtomicShort ) );
        }

        /// <summary>
        /// 将当前值与给定值相异或，并返回相异或后的数据
        /// </summary>
        /// <param name="atomicShortA"></param>
        /// <param name="atomicShortB"></param>
        /// <returns></returns>
        public static AtomicShort operator ^( AtomicShort atomicShortA, short atomicShortB )
        {
            return new AtomicShort( (short)( (short)atomicShortA.m_AtomicShort ^ atomicShortB ) );
        }

        /// <summary>
        /// 将当前值与给定值相异或，并返回相异或后的数据
        /// </summary>
        /// <param name="atomicShortA"></param>
        /// <param name="atomicShortB"></param>
        /// <returns></returns>
        public static AtomicShort operator ^( AtomicShort atomicShortA, AtomicShort atomicShortB )
        {
            return new AtomicShort( (short)( (short)atomicShortA.m_AtomicShort ^ (short)atomicShortB.m_AtomicShort ) );
        }

        /// <summary>
        /// 将当前值求补，并返回求补后的数据
        /// </summary>
        /// <param name="atomicShortA"></param>
        /// <returns></returns>
        public static AtomicShort operator ~( AtomicShort atomicShort )
        {
            return new AtomicShort( (short)~(short)atomicShort.m_AtomicShort );
        }

        /// <summary>
        /// 以原子方式将当前值加 1 ( ++ )
        /// </summary>
        /// <param name="l"></param>
        /// <param name="r"></param>
        /// <returns></returns>
        public static AtomicShort operator ++( AtomicShort atomicShort )
        {
            atomicShort.Increment();

            return atomicShort;
        }

        /// <summary>
        /// 以原子方式将当前值减 1 ( -- )
        /// </summary>
        /// <param name="l"></param>
        /// <param name="r"></param>
        /// <returns></returns>
        public static AtomicShort operator --( AtomicShort atomicShort )
        {
            atomicShort.Decrement();

            return atomicShort;
        }

        /// <summary>
        /// 
        /// </summary>
        /// <param name="l"></param>
        /// <param name="r"></param>
        /// <returns></returns>
        public static bool operator ==( AtomicShort atomicShortA, AtomicShort atomicShortB )
        {
            return (short)atomicShortA.m_AtomicShort == (short)atomicShortB.m_AtomicShort;
        }

        /// <summary>
        /// 
        /// </summary>
        /// <param name="l"></param>
        /// <param name="r"></param>
        /// <returns></returns>
        public static bool operator ==( AtomicShort atomicShortA, short atomicShortB )
        {
            return (short)atomicShortA.m_AtomicShort == atomicShortB;
        }

        /// <summary>
        /// 
        /// </summary>
        /// <param name="l"></param>
        /// <param name="r"></param>
        /// <returns></returns>
        public static bool operator !=( AtomicShort atomicShortA, AtomicShort atomicShortB )
        {
            return (short)atomicShortA.m_AtomicShort != (short)atomicShortB.m_AtomicShort;
        }

        /// <summary>
        /// 
        /// </summary>
        /// <param name="l"></param>
        /// <param name="r"></param>
        /// <returns></returns>
        public static bool operator !=( AtomicShort atomicShortA, short atomicShortB )
        {
            return (short)atomicShortA.m_AtomicShort != atomicShortB;
        }

        /// <summary>
        /// 
        /// </summary>
        /// <param name="l"></param>
        /// <param name="r"></param>
        /// <returns></returns>
        public static bool operator <( AtomicShort atomicShortA, AtomicShort atomicShortB )
        {
            return (short)atomicShortA.m_AtomicShort < (short)atomicShortB.m_AtomicShort;
        }

        /// <summary>
        /// 
        /// </summary>
        /// <param name="l"></param>
        /// <param name="r"></param>
        /// <returns></returns>
        public static bool operator <( AtomicShort atomicShortA, short atomicShortB )
        {
            return (short)atomicShortA.m_AtomicShort < atomicShortB;
        }

        /// <summary>
        /// 
        /// </summary>
        /// <param name="l"></param>
        /// <param name="r"></param>
        /// <returns></returns>
        public static bool operator >( AtomicShort atomicShortA, AtomicShort atomicShortB )
        {
            return (short)atomicShortA.m_AtomicShort > (short)atomicShortB.m_AtomicShort;
        }

        /// <summary>
        /// 
        /// </summary>
        /// <param name="l"></param>
        /// <param name="r"></param>
        /// <returns></returns>
        public static bool operator >( AtomicShort atomicShortA, short atomicShortB )
        {
            return (short)atomicShortA.m_AtomicShort > atomicShortB;
        }

        /// <summary>
        /// 
        /// </summary>
        /// <param name="l"></param>
        /// <param name="r"></param>
        /// <returns></returns>
        public static bool operator <=( AtomicShort atomicShortA, AtomicShort atomicShortB )
        {
            return (short)atomicShortA.m_AtomicShort <= (short)atomicShortB.m_AtomicShort;
        }

        /// <summary>
        /// 
        /// </summary>
        /// <param name="l"></param>
        /// <param name="r"></param>
        /// <returns></returns>
        public static bool operator <=( AtomicShort atomicShortA, short atomicShortB )
        {
            return (short)atomicShortA.m_AtomicShort <= atomicShortB;
        }

        /// <summary>
        /// 
        /// </summary>
        /// <param name="l"></param>
        /// <param name="r"></param>
        /// <returns></returns>
        public static bool operator >=( AtomicShort atomicShortA, AtomicShort atomicShortB )
        {
            return (short)atomicShortA.m_AtomicShort >= (short)atomicShortB.m_AtomicShort;
        }

        /// <summary>
        /// 
        /// </summary>
        /// <param name="l"></param>
        /// <param name="r"></param>
        /// <returns></returns>
        public static bool operator >=( AtomicShort atomicShortA, short atomicShortB )
        {
            return (short)atomicShortA.m_AtomicShort >= atomicShortB;
        }

        /// <summary>
        /// 
        /// </summary>
        /// <param name="iSerial"></param>
        /// <returns></returns>
        public static explicit operator short( AtomicShort atomicShort )
        {
            return (short)atomicShort.m_AtomicShort;
        }

        /// <summary>
        /// 
        /// </summary>
        /// <param name="atomicShort"></param>
        /// <returns></returns>
        public static implicit operator AtomicShort( short atomicShort )
        {
            return new AtomicShort( atomicShort );
        }
        #endregion

        #region zh-CHS 方法覆盖 | en Method Overrides
        /// <summary>
        /// 
        /// </summary>
        /// <returns></returns>
        public override string ToString()
        {
            return m_AtomicShort.ToString();
        }

        /// <summary>
        /// 
        /// </summary>
        /// <returns></returns>
        public override int GetHashCode()
        {
            return m_AtomicShort.GetHashCode();
        }

        /// <summary>
        /// 
        /// </summary>
        /// <param name="xObject"></param>
        /// <returns></returns>
        public override bool Equals( object xObject )
        {
            AtomicShort atomicShort = xObject as AtomicShort;
            if ( atomicShort == null )
                return false;

            return (short)atomicShort.m_AtomicShort == (short)m_AtomicShort;
        }
        #endregion

        #region zh-CHS 接口实现 | en Interface Implementation
        /// <summary>
        /// 
        /// </summary>
        /// <param name="otherAtomicInt"></param>
        /// <returns></returns>
        public int CompareTo( AtomicShort otherAtomicInt )
        {
            return ( (short)m_AtomicShort ).CompareTo( (short)otherAtomicInt.m_AtomicShort );
        }

        /// <summary>
        /// 
        /// </summary>
        /// <param name="otherObject"></param>
        /// <returns></returns>
        public int CompareTo( object otherObject )
        {
            AtomicShort atomicShort = otherObject as AtomicShort;
            if ( atomicShort == null )
                return 1;
            else
                return CompareTo( atomicShort );
        }
        #endregion
    }
}
